I feel like I finally did something important. ┬áSomething bigger and beyond anything I have done before. Yes, I have been making art my whole life and many works; paintings, digital art, sculptures and videos, caused people joy & happiness.. this is nice, I love this.. but those works don’t actually help save lives or influence positive global change or directly help contribute to healing the world, Tikkun Olam in Hebrew.

Well, actually I do feel my other work is important too.. but in a different way. Museum engagement, using social media to mentor teens & teach art history, and creating innovative digital art IS really important and our world is a much better place for it!!! But I somehow feel different, this time, because I used all these components together to address the idea of using art history for social change.. in this video I use 14th century Jewish art history, during the Black Plague, to address cultural intolerance, social violence, genocide through a feminist perspective. I use the ‘marginalized of the marginalized’ in this story to confront issues that are relevant today.

In this video, I share a story of the Erfurt Ring, its history and other objects that relate to the 14th century bride and recovered treasure. I propose the idea of a strong feminine game character and offer an opportunity for the future development of a Digitally Immersive Engagement Experience. I would like to use it as an Introductory Video for a future Kickstarter Campaign to produce a Game for Change experience for museums, audiences, and people who wish to learn more.. Learning more and sharing (two vital actions in most social media sites) helps contribute to healing the world too!!

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